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E. Roinioti, K. Karpouzis, E. Pandia, Y. Skarpelos
Sig: the social integration game- games as cultural vehicle for community building
Play, Perform, Learn, Grow: Exploring creative community practices, Thessaloniki, 13-15 April 2018.
ABSTRACT
Johan Huizinga will remind us that play is an important element for culture and society. Play is a way to assimilate the «object-world» and at the same time to connect with our peers. Bernard De Koven, spoke about the cultural theatre that one can witness in children's¢ play and the collective dreams that are being spiritualized during a game session leading to a kind of catharsis or even a reintegration of the current world. Games, as a systematic form of play, are part of our cultural identity. In 1999 UNESCO has pointed out the significance of traditional sports and games as a cultural mediator among African countries, while, current research has focused on the relation between traditional games and the creation of a shared identity. In this context, we ask ourselves, can games become a useful vehicle for community building among people with different backgrounds? Our contribution pertains to the designing and implementation of game design workshops to two groups of interest: children refugees and locals in primary education in Greece. Our scope is to use game design as a methodology to explore common cultural bounds and create new cultural references. We utilize games as an instigator of a cross-border and transcultural means of communication. Children will have the opportunity to explore the ways through which games can become a cultural bridge while at the same time they will learn the basic principles of game design, how to be creators and playtesters at the same time and finally, how to become members of the same society. In this paper, we will introduce our methodology and the anticipated results in community building among refugees and inhabitants in Greece.
18 June , 2018
E. Roinioti, K. Karpouzis, E. Pandia, Y. Skarpelos, "Sig: the social integration game- games as cultural vehicle for community building", Play, Perform, Learn, Grow: Exploring creative community practices, Thessaloniki, 13-15 April 2018.
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